The party leader picks Normal or Infinite in the lobby. Normal is the run to the 100 km wall. Infinite keeps going.
After 100 km
The Glowing Core layer continues from 84 km to 1,000 km. Heart of the Earth starts at 1,000 km and does not end. It was added on 29 August 2026. Its boss walls are listed at 5,000,000 HP. Heartgem sells for 5,000 coins, or 25,000 when Pristine.
- Boss walls continue every 25 km.
- Each layer, little walls gain 1 HP and large walls gain 10 HP.
- The boss wall adds 10,000 HP for every little and large wall in that layer, on top of the pattern that already reached 500,000 HP at 100 km.
- Trading-post prices rise 0.2x per 100 km.
- Regular enemies past 100 km spawn with Void and Fire.
- A church follows the 100 km wall, then about one every 300 km.
The Wolf Bat's return schedule conflicts: every 100 km on the layers page, only once on its own page.
Churches
A church saves gear. The Backpack and the Crate are the containers that bring saved gear into a later run. Use the church before you spend a Robux revive on a run you cannot finish. Exact slot counts for the Backpack and Crate are not published in the notes used here.
Revives
Three ways back are documented:
- A Revive Kit, bought or found like other consumables. Healer's level 3 is described as including a revive kit.
- Robux revives. The 29 August 2026 notes price the first two at 4 and 8 Robux.
- The Priest's blessing. Priest's level 1 perk is 1% of max HP every second. The blessing itself is named as a revive tool. Its exact cooldown is not in the level 1 line, so do not assume the heal perk is the revive.
A death without one of those loses the run's unsaved gear. Armor Optional, the badge for reaching the Core with no armor, had 1,829 awards on the 19 October 2026 listing. Meat To Heat, reaching the Core on corpse fuel only, is listed at 1,150 Cores.
